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“ Do violent video games cause behavior problems? ”
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These games connect millions of people all around the world, gamers spending countless hours glued to screens looking at a bunch of pixels. These games are evolving every year, as technology gets better so do the games, with more realistic graphics, sound effects and scenarios. So with this, the violent games are also becoming far more realistic, violent and aggressive.
Are these prolonged hours spent playing these games damaging these people’s minds? Many of the violent war games being released today have age restrictions on them, R16 or R18 warning people of the violent content the game has, however this does not stop underage people getting their hands on them.
In the article “Video games and youth violence: A prospective Analysis in Adolescents” written by Christopher J Ferguson, it quotes “The potential influence of violent video games on youth violence remains an issue of concern for psychologists” , stating that this topic is widely concerning to many people.
Many studies have taken place to look into whether or not these games are causing bad behaviour, but in this article Christopher J Ferguson states that none of these studies have developed well validated measures of youth violence caused by the games. This article also points out that having depressive symptoms can lead to violent outbreaks due to antisocial traits with the individual, and gaming is an antisocial activity, therefore these games attract to those who already have these depressive symptoms and the potential to act out violently. And the violent game has nothing to do with making the person violent, as these potential issues are there prior to the individual even playing the game. There have been many studies based around violence in video games, whether it is elevated blood pressure, aggressive behaviour or violent outbreaks.
A study led by Brock University PhD student Paul Adachi has proved that yes these violent games are causing aggressive behaviour, but this is based on how competitive the game is and not due to the violence. Therefore a non-violent game that is equally competitive will lead the user to show similar aggressive behaviour. In many cases, like the 1999 Columbine High school massacre where Eric Harris and Dylan Klebold killed 12 students, one teacher, and injuring 21 other students before turning the guns on themselves. It was well known that the two teenagers who committed this extreme violent act were excessive players of the violent video game called “Doom 3D”, in which the player embarks on defending mars from aliens with large automatic weapons. A lot of people claim that this game caused the two to violently outbreak into the massacre, however there is no proof, and once again, the game has not caused anyone else, out of its millions of players over the years to commit the same heinous crime, Eric and Dylan were capable of these crimes before playing the game, it is however a possibility that the game helped their psychopathic views to be glorified. Where normal people do not have these psychopathic traits in the first place and play games like this for entertainment only.
Children failing in school can become violent or show aggressive behaviour due to the low academic marks and failing to achieve, and many studies state that video games cause children to fail school, thus leading to violent aggressive behaviour. This is falsely accusing video games based upon facts that can be associated with various other activities. Spending six hours a day watching TV, shopping, or sleeping will just as equally affect your school grades, it is down to the individual how they use their time effectively. In the article “Violent video games do not cause aggression” written by Lester Haines, it states that the university of Illinois carried out studies regarding the possible link between violent video games and real world aggression, concluding
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